/*
 * ENUM: SE_PIXEL_FILL_METHOD_ENUM
 *
 *   Used in <Rendering Properties> to specify the color blending method.
 */
typedef enum
{
SE_CONSTANT, (notes)
SE_BLEND (notes)
} SE_PIXEL_FILL_METHOD_ENUM;


Enumerator Notes

SE_CONSTANT

 The geometry/polygon color defines the constant pixel color across
 the geometry attribute.

SE_BLEND

 Color/intensity at each <Vertex> is used to blend for the geometry
 fill method.
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