Returns the number of currently outstanding SE_OBJECT references for the given object. A user can have multiple references (multiple SE_OBJECTs) to the same object by having the same object returned to the user from multiple iterators or from multiple calls to other Level 0 functions which return SE_OBJECTs. An object is 'active' as long as the user has at least one SE_OBJECT to the object. That is, an object is active until the user calls SE_FreeObject() for as many times as the user received SE_OBJECTs for that object.
For example, if a user called SE_GetNextObject() five times and was returned SE_OBJECTs to the same object five times, then the API counts that the user has five SE_OBJECTs for that object. The object will not be 'returned' to the API until the user calls SE_FreeObject() five times for that object - once for every time the user received a SE_OBJECT to that object.
This function can be used by the user to determine if the user already has
a pointer to an object just returned from any of the Level 0 calls that
return objects (e.g.
SE_GetNextObject(),
SE_GetNthComponentOfGivenType().
This function can also help the user interact with the
SE_SetUserData() and
SE_GetUserData() functions. See those
function descriptions for details.
SE_NULL_REQUIRED_PARAMETER - and *ref_count_out_ptr is left unaltered, if ref_count_out_ptr was NULL.
SE_INVALID_OR_NULL_OBJECT - and *ref_count_out_ptr is set to zero (0), if object_in is not a handle to a valid, active (i.e., unfreed) SEDRIS object.
SE_FAILURE - and *ref_count_out_ptr is set to zero (0), if the API implementation specified does not provide this function in its shared library, and dynamic binding is specified at compile time.
| extern SE_STATUS_CODE_ENUM | |||
| SE_GetObjectReferenceCount | |||
| ( | |||
| SE_OBJECT | object_in, | (notes) | |
| SE_INT32 | * | ref_count_out_ptr | (notes) |
| ); | |||
the SEDRIS object for which the number of 'active
user references' will be returned.
a pointer to the variable in the user's memory
space where the answer will be stored.