/*
 * STRUCT: SE_ANIMATION_SELECT_PARAMETERS
 *
 *   Used within an SE_HIERARCHY_SELECT_PARAMETERS struct to select which
 *   branches to traverse from an <Animation Related Geometry> object when
 *   encountered by a Component Iterator.  Each branch of an <Animation
 *   Related Geometry> is considered to be a frame of the animation.  The
 *   frames are ordered, and this ordering is used to implicitly number the
 *   frames from 1 to N.  The animation_ranges_array is an array of
 *   beginning_frames and ending_frames.  For each range specified, the frames
 *   from that range's beginning_frame to that range's ending_frame will be
 *   traversed. The ordering of beginning_frame to ending_frame is imposed by
 *   the data producer.
 *
 *   Note that the entries in animation_ranges_array must be distinct.
 */
typedef struct
{
SE_UINT32 ranges_count;
SE_ANIMATION_RANGE *animation_ranges_array;
} SE_ANIMATION_SELECT_PARAMETERS;
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