/*
* STRUCT: SE_ANIMATION_SELECT_PARAMETERS
*
* Used within an SE_HIERARCHY_SELECT_PARAMETERS struct to select which
* branches to traverse from an <Animation Related Geometry> object when
* encountered by a Component Iterator. Each branch of an <Animation
* Related Geometry> is considered to be a frame of the animation. The
* frames are ordered, and this ordering is used to implicitly number the
* frames from 1 to N. The animation_ranges_array is an array of
* beginning_frames and ending_frames. For each range specified, the frames
* from that range's beginning_frame to that range's ending_frame will be
* traversed. The ordering of beginning_frame to ending_frame is imposed by
* the data producer.
*
* Note that the entries in animation_ranges_array must be distinct.
*/
} SE_ANIMATION_SELECT_PARAMETERS;
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