/*
 * STRUCT: SE_RGB_DATA
 *
 *   Used for Red Green Blue color model's data
 *
 *   red   = 0.0 fully off, red   = 1.0 fully on
 *   green = 0.0 fully off, green = 1.0 fully on
 *   blue  = 0.0 fully off, blue  = 1.0 fully on
 */
typedef struct
{
SE_FLOAT64 red;
SE_FLOAT64 green;
SE_FLOAT64 blue;
} SE_RGB_DATA;
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