Describes a cone or a pyramid shape of a light source or directional light in terms of direction vectors for the central axis (light direction) the vertical axis, and horizontal and vertical angular widths.
See examples in: Spot Light, Blend Directional Light, Cone Directional Light, and Pyramid Directional Light.
| SE_FLOAT64 | horizontal_width; | (notes) |
|---|---|---|
| SE_FLOAT64 | vertical_width; | (notes) |
one component defines the lobe axis direction with Reference Vector type = SE_LIGHT_DIRECTION the other component defines the vertical axis direction with Reference Vector type = SE_VERTICAL_AXIS
horizontal_width - defines the horizontal lobe width, (in degrees 0 - 360) perpendicular to the SE_VERTICAL_AXIS Reference Vector
vertical_width - defines the vertical lobe width, (in degrees 0 - 360) parallel to the SE_VERTICAL_AXIS Reference Vector