Class Name: Sound Perimeter Data
Definition
Defines an area within which a Sound should be active.
Primary Page in DRM Diagram:
Secondary Pages in DRM Diagram:
Example
- Use of a 2D areal region to define a localized storm
cell. If the listener is within the region, play the
constant sound of rainfall. If the listener is outside
the region, don't play the rainfall sound.
FAQs
--FAQs needed here --Constraints
Composed of (one-way)(inherited)
- an unbounded set of {ordered} Locations[3...]
Component of (one-way)
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