Class Name: Collision Volume

Superclass - Volume

Definition

A Volume that encompasses all or part of a Model, used for detecting collisions. For some objects, Bounding Volume and Collision Volume may be the same.

Primary Page in DRM Diagram:

Secondary Pages in DRM Diagram:

Example

  1. The cylinder that describes the gun tube of a weapon system.
  2. A perpendicular vector emanating from the bumper of a car is a Collision Volume of Volume "vector", and is used in computing intersection of the front of the car with other objects.

FAQs

--FAQs needed here --

Constraints

None.

Composed of (one-way)(inherited)

Component of (one-way)


Notes

Composed of Notes

Location_3D

 volume center

Volume_Extent

 volume shape

World_Transformation

 To locate and orient the volume within the currently scoped 'world'
 spatial reference frame

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