Class Name: Volume Level of Detail Data
Definition
Specifies the volume that governs the switching of objects
by a Volume-based Level Of
Detail Related Geometry or
Level of Detail Related
Features class.
By default, the branch corresponding to the containing
Base Level of Detail Data
is switched on when inside the volume and off
when outside it. This behavior may be reversed if required.
Primary Page in DRM Diagram:
Example
- A runway that needs detail to increase as a viewer reaches
1000 meters from it. A parallelepiped
Volume Level Of Detail Data
could be defined that is aligned with the runway. It
would extend 1000 meters from each edge.
- A runway that needs detail to increase as a viewer reaches
1000 meters from an end but if the runway is overflown from
one side, detail does not need to be switched on until the
viewer is 500 meters away. A parallelepiped Volume Level Of
Detail could be defined that is aligned with the runway. It
would extend 1000 meters from each end but only 500 meters
from each side.
- When a building is entered, everything outside the building
needs to be switched off as it can no longer be seen. This can
be achieved by containing everything outside the building in
a Volume Level Of Detail. The
Volume Level Of Detail Data
would specify a parallelepiped volume that is the same size
as the building and have outside set to true. When the
building is entered, the parallelepiped is also entered and
the objects outside the building are switched off; they are
only on when the viewer is outside the Volume Level Of Detail.
FAQs
- Why does Level Of Detail need to be controlled by a volume?
- A spherical boundary, defined by a distance from a center point,
may not be appropriate for some objects. For example, long, thin
objects such as runways. In such cases, Levels Of Detail must be
switched at different distances from the center of the object, depending
on the direction the object is approached from. A volume allows such a
non-spherical boundary to be specified.
Constraints
None.
Composed of (one-way)
Component of (one-way)(inherited)
Notes
Composed of Notes
volume center
volume shape
To locate and orient the volume within the currently scoped 'world'
spatial reference frame
Fields Notes
If true, indicates that the branch belonging to
the parent Base Level Of Detail is switched on
outside the volume.
Prev: Volume Geometry.
Next: Volume Light Behavior.
Up:Index.