Abstract Class Name: Surface Geometry
Subclasses
Definition
A conceptual grouping of geometric surface representations.
Primary Page in DRM Diagram:
Example
The terrain skin within a given area can be specified as a collection of
Polygons or as one or more
Patches.
Polygons and Patches
are both types of Surface Geometry.
Constraints
Composed of (one-way)(inherited)
- optionally, some {ordered} Attribute Set Indices
- optionally, a Classification Data
- optionally, some Property Tables
- optionally, some Property Table References
- optionally, some Property Values
- optionally, some Tack Points
- optionally, some {ordered} Colors
- optionally, a Light Rendering Properties
- optionally, a Rendering Properties
- optionally, some {ordered} Image Mapping Functions
- optionally, a Rendering Priority Level
Composed of (two-way)(inherited)
Composed of (one-way metadata)(inherited)
Component of (two-way)(inherited)
Prev: Strobing Light Behavior.
Next: Symbol.
Up:Index.